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How Long to Beat Red Chat Ritual – TSUMIMI TIME?

Playtime for Red Chat Ritual – TSUMIMI TIME: Gematsu developer estimates vs what the Steam store showed on 2026-10-24, plus replay context.

10/24/2026 Ver.1.0.1 Last updated: 10/24/2026 3 min read

FAQ

How long is one playthrough of Red Chat Ritual?
Gematsu's game page (developer PR, May 2026) states around three hours per playthrough. That is an official media estimate, not a Steam store playtime field captured on 2026-10-24.
How long for all endings?
Gematsu lists total playtime including multiple endings at approximately four to five hours. Ending count and replay structure come from the 15-day, multiple-ending store description.
Does the Steam store list 4 hours or 8–9 hours?
On 2026-10-24 the wiki's Steam store page and appdetails JSON fetch did not contain a first-run 4 h or all-endings 8–9 h string. A fan wiki (2026-10-17) claims older Steam copy listed those hours; that was not re-verified on live Steam here.
Is there a HowLongToBeat time?
HowLongToBeat was not usable in the 2026-10-24 evidence pass (blocked). This page does not cite HLTB hours.

How long is Red Chat Ritual – TSUMIMI TIME?

The most specific developer-side estimate in the evidence register is on Gematsu (May 2026 PR): around three hours per playthrough, with total playtime including multiple endings at approximately four to five hours. That aligns with the Steam store premise of a 15-day run with multiple endings, but Gematsu is still a pre-release media estimate, not an in-client timer.

What does Steam say about playtime (2026-10-24)?

On 2026-10-24, fetches of the Steam store page and appdetails API (US English) did not include a visible “first playthrough ~4 hours / all endings 8–9 hours” block in the retrieved HTML or JSON. This wiki therefore does not present 4 h / 8–9 h as confirmed current Steam text.

A fan wiki playtime page (dated 2026-10-17 in the evidence file) claims the Steam store once listed about 4 hours for a first run and 8–9 hours for all endings. That citation was not re-verified against live Steam on 2026-10-24; treat it as unverified secondary unless you capture fresh store HTML in your region.

Source Single run Multiple endings Status on 2026-10-24
Gematsu (May 2026) ~3 hours ~4–5 hours total Stated on Gematsu page
Steam store / API fetch Not listed in capture Not listed in capture Negative finding
Fan wiki (2026-10-17) ~4 h (claims Steam) ~8–9 h (claims Steam) Unverified secondary

Why can hours vary between players?

The official structure is a fixed 15 in-game days with deductions and ending replays (Steam store). Reading speed, time spent on SNS and map searches, part-time jobs, and how many endings you chase all change real-world hours. Ver.1.0.1 added Ctrl fast-forward to the next Mega Chat for replays (patch notice), which can shorten repeat stream segments but does not change the day count.

Planning routes: /endings/all-endings/, /guides/red-chat-ritual-guide/, /guides/is-it-worth-it/ (store checklist).

Sources and verification

Community-reported items are not independently tested by this wiki; lists and prices can differ by route and patch (official FAQ13 notes wishlist, Mega Chats, and investigation files can differ by route).

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